Wynna returns from up north in a pleased state, a far cry from what has become her typically somber and relentlessly moody personality as of late. Alongside her are a small group of adventurers, including one unfortunate Lev Balakov, who seemed to have taken a nasty fall thanks to a frantic encounter with a group of trolls. After ensuring that the boisterous young man was restored to his senses, Wynna has since sequestered herself at the Sailor's Star with her books and knowledge as she pores over the sketches she took within the ruin, as well as two other choice finds.
The sketches consist of three different points of interest found worthy of documentation to the young scholar. The first is a detailed sketch of a statue, that of a woman wearing a voluminous set of robes as she hangs her head pensively, a thoughtful, almost sorrowful expression on her face. The details are of the sketch appear to reflect the weathered nature of the statue, and a series of dots to the side seem to indicate that this statue was found among several others in a semi-circular pattern.
The second sketch is slightly more curious of nature, a depiction of a tattered tapestry hanging from a flat surface. Here, Wynna has since colored in part of the sketch with a blueish hue to reflect the state she found it in. Along the edges of the thoroughly ripped piece of fabric is a intricately designed border region, the faded details only barely visible thanks to the march of time. Dotted along the outside of this border are carefully designed stars with eight points each.
The final sketch shows a wall with a lonely plaque at the top, just below the place where the wall meets the ceiling. The plaque, probably having been illuminated by torchlight, seems to lack any meaningful runics or explanations of its purpose, only depicting the eight phases of the lunar cycle. A secondary drawing, adjacent to this plaque but seemingly not actually next to it in reality, is of a crystal ball that shows likewise, a ghostly image within the ball portraying a full moon within. A notation suggest some connection to the faith of Selûne.
Aside from her sketches, there are two things that Wynna managed to liberate from the ruin; the first is a highly weathered scroll that has been severely damaged from idle water damage and time taking its toll on its consistency. She treats this with an over-abundance of care, having sealed it within a clear, air-tight bag in order to preserve it. The upper half appears to have been torn off entirely, though remnants of some meaning exist towards the bottom in a flowing script. Said script seems utterly defiant of any obvious meaning, consisting of a number of line-shapes, circles and smaller dots standing in place of actual linguistic characters. A small scrap of paper has been attached to the bag, with the notation ‘code?’
Finally, a badly water-damaged painting seems to have been taken from the ruins, treated with about as much care as the scroll is. Though badly weathered and obviously old, it remains surprisingly capable of displaying what it once must have originally flaunted in exquisite detail; it seems to depict a lord of some sort, perhaps a king judging by the reverence of his underlings present in the background, as he thrusts his spear into a fearsome looking boar. Curiously, a variety of gems, though impossible to make out what sort thanks to the damage, fall out of the boar’s mouth as it suffers its death at the hunter’s spear.
Wynna seems to have held onto this painting not out of appreciation for its contents, but more as a method of cross-reference in order to figure out when it may have been painted, so as to get an idea of when the ruin may have been in use. Flipping through her tome of Impilturan general history, she seeks out references or illustrations of similar paintings.
All in all, a successful adventure, one fruitful in potential knowledge. Of course, it may take some doing to actually make sense of it all, though if anyone is up to that task, it’s the stubborn Miss Blackwing.
(OOC: Will return with knowledge rolls once I know what to roll!)
Wynna Blackwing - Scholar of history, ruin delver, intrigue dabbler
Rannie Marrinson - Knight-Errant, Paladin of Sune
Teobald Grzywacz - Outentown peasant, ranger and adventurer