Ammo
Posted: Mon Jun 25, 2018 5:39 pm
Hi everyone! putting out a discussion involving ammunition. I understand in the past that ammo was limited due to military functionality. While that is a nifty plot point, I do not think it offers anything really relevant to the module. Honestly, I feel that it causes a hesitation to play games at all outside of having a friend who has happened to store some away.
Mechanically, ranged does not offer huge benefits due yo the lack of Ac and the AoO for melee shooting. Fancy bows are hard to come by, and unless specifically built it will typically require another party member to adventure with.
Putting the restriction on ammo and the negatives on the easy access ammo would/could cause players to shy away from a line of classes that they may find enjoyable, simply because of the attempt to make a plot point.
Now I could see say making bolts accessible in military ran cities and arrows in the villages and hamlets to plot point hunting and or defense, but with our low player base I would hate to put any restrictions in place that may prevent someone from wanting to play a specific build or role.
Very few encounters do not end in melee
Most ranged lack the necessary AC [outside of E8]
Sneak attack with bows is already crippled
Fancy bows are not that fancy lol outside of say a mighty heavy cross [which is silly]
Outside of we don't want the peasants to hunt on noble land, I do not see a reason to stunt ranged any further.
Honestly with story though after that long ass winter, novles are lucky the peasants didnt revolt, and I am sure some liency would have been offered for hunting within reason.
Mechanically, ranged does not offer huge benefits due yo the lack of Ac and the AoO for melee shooting. Fancy bows are hard to come by, and unless specifically built it will typically require another party member to adventure with.
Putting the restriction on ammo and the negatives on the easy access ammo would/could cause players to shy away from a line of classes that they may find enjoyable, simply because of the attempt to make a plot point.
Now I could see say making bolts accessible in military ran cities and arrows in the villages and hamlets to plot point hunting and or defense, but with our low player base I would hate to put any restrictions in place that may prevent someone from wanting to play a specific build or role.
Very few encounters do not end in melee
Most ranged lack the necessary AC [outside of E8]
Sneak attack with bows is already crippled
Fancy bows are not that fancy lol outside of say a mighty heavy cross [which is silly]
Outside of we don't want the peasants to hunt on noble land, I do not see a reason to stunt ranged any further.
Honestly with story though after that long ass winter, novles are lucky the peasants didnt revolt, and I am sure some liency would have been offered for hunting within reason.