Re: 'Epic' feats
Posted: Mon Oct 31, 2016 5:43 pm
Forgive me if I'm way behind on the thread, on my phone too. Two thoughts.
I like the feats themselves, they feel not really epic but rather interesting and fun, which I am in favor of. Anything epic should come at a high cost, imo.
I like the idea of spreading more feats out though the lower levels. Maybe give every level an extra features or two to choose from a limited selection of this list, and retain the most powerful ones for e8.
I too would like to see dungeon ing less necessary after 8, though I admit I'm biased. To me that would mean a character would keep leveling. I groan at the thought of returning to the grind when level 8 already nudged my rp away from adventuring. I'd rather see an alternate system of advancement post 8, such as time spent active (preventing old characters from always being ahead, and requiring regular play, but advancing equally), checked retroactively (ie I'd be punished for my three months absence). Maybe in combination with some sort of rp xp system, reduced xp from dungeons, increased xp from events and @rep, etc?
I like the feats themselves, they feel not really epic but rather interesting and fun, which I am in favor of. Anything epic should come at a high cost, imo.
I like the idea of spreading more feats out though the lower levels. Maybe give every level an extra features or two to choose from a limited selection of this list, and retain the most powerful ones for e8.
I too would like to see dungeon ing less necessary after 8, though I admit I'm biased. To me that would mean a character would keep leveling. I groan at the thought of returning to the grind when level 8 already nudged my rp away from adventuring. I'd rather see an alternate system of advancement post 8, such as time spent active (preventing old characters from always being ahead, and requiring regular play, but advancing equally), checked retroactively (ie I'd be punished for my three months absence). Maybe in combination with some sort of rp xp system, reduced xp from dungeons, increased xp from events and @rep, etc?