Hey,
The title explains it all. The interior of the Sailor's Star plays outdoor ambient sound (chirping in evening hours).
Outdoor ambient sound effects in the Sailor's Star
Outdoor ambient sound effects in the Sailor's Star
Mains
Fenneken : Obscure arcanist
Leopold Thunersdai : Damaran Tempurian
Aleks : Rashemi barbie
Alts
Unger mac Rotu : Earthfast tunnel recon dwarf
Badger: Mute hin archer
Fenneken : Obscure arcanist
Leopold Thunersdai : Damaran Tempurian
Aleks : Rashemi barbie
Alts
Unger mac Rotu : Earthfast tunnel recon dwarf
Badger: Mute hin archer
- Kilaana
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Re: Outdoor ambient sound effects in the Sailor's Star
I've checked the area and there is no sound effect that does this. I will flag it as done for now, but if you hear it again, feel free to bump the topic.
“Violence is the mark of the amateur.” ― Garrett, Thief: The Dark Project
Kallian | Delorwyn Lle'quellas | Wilhemina Alencar | Zalika Maszim Zartusht
Cedric Lesàre
Kallian | Delorwyn Lle'quellas | Wilhemina Alencar | Zalika Maszim Zartusht
Cedric Lesàre
Re: Outdoor ambient sound effects in the Sailor's Star
Yeah, this is still an issue.
It is playing Ambient Area Night city sounds, so there are crickets chirping and dogs barking as if you were on the street at night. The same goes for the day. You hear the street sounds.
Edit - Area Properties - Audio - Ambient Sound, Day
Edit - Area Properties - Audio - Ambient Sound, Night
It is playing Ambient Area Night city sounds, so there are crickets chirping and dogs barking as if you were on the street at night. The same goes for the day. You hear the street sounds.
Edit - Area Properties - Audio - Ambient Sound, Day
Edit - Area Properties - Audio - Ambient Sound, Night
Re: Outdoor ambient sound effects in the Sailor's Star
Covered. The next update should solve this issue.
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