Bumping last night

For reporting various bugs found in the module.
Toros
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Bumping last night

Postby Toros » Fri Apr 22, 2016 4:53 pm

During a dungeon run last night we discovered that the fix to bumping (occasionally called "horsebutt") where a bump can fling a character multiple feet out of the way appeared to be reverted.

I think we all really enjoyed a more realistic and less extreme kind of bumping and collision.
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Also, I play Galondel.

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Kilaana
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Re: Bumping last night

Postby Kilaana » Mon Apr 25, 2016 1:24 am

This should be fixed with today's reset. Please report again if it isn't.
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Danuvis
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Re: Bumping last night

Postby Danuvis » Wed Apr 27, 2016 3:37 am

This seems to have made a return.

Silver Snow
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Re: Bumping last night

Postby Silver Snow » Wed May 04, 2016 1:54 pm

We observed that Jun seemed to in particular have it worse than most. Is it perhaps related to weapon range? I know that when fighting things with reach like Kuo Tao I tend to be bumped about more..at least so it seems.

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Kerstman
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Re: Bumping last night

Postby Kerstman » Wed May 04, 2016 4:52 pm

Those easterners just have racial ability : horsebutt.

But on a more serious note, I noticed it also on Jun yesterday.
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