OldGrouch wrote:Whenever my characters use the crafting models, in any area thus far, did I find that it removes the lower-arm parts, and shins, whenever a character introduces an outfit on them. I am not sure whether it happens with a previously unaltered item.
Saving an outfit, then re-loading it, or re-loading it at a later point does not create this same issue. The crafting model only briefly loads said shin- and lower-arm parts, then removes them before any conversation can be continued.
Sincerely,
OldGrouch
Crafting Model Striptease
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Crafting Model Striptease
Re: Crafting Model Striptease
I experienced the exact same issue whenever I opened up a conversation on modifying my clothing with a tailoring model in the new character area, although in my case it only seemed to remove the lower arm parts and the shin parts remained unaffected.Loreweaver wrote:OldGrouch wrote:Whenever my characters use the crafting models, in any area thus far, did I find that it removes the lower-arm parts, and shins, whenever a character introduces an outfit on them. I am not sure whether it happens with a previously unaltered item.
Saving an outfit, then re-loading it, or re-loading it at a later point does not create this same issue. The crafting model only briefly loads said shin- and lower-arm parts, then removes them before any conversation can be continued.
Sincerely,
OldGrouch
Lev Balakov | Radovan Kazac
Re: Crafting Model Striptease
I had the same issue happen to me yesterday. Just the lower arms resetting each time. I have a feeling it may possibly stem from the altered heads; the ones that require a DM to set that cannot be found upon character creation.
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