Druid/Ranger Bonus Feat: Beastmaster

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Krivoklat
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Druid/Ranger Bonus Feat: Beastmaster

Postby Krivoklat » Wed Nov 18, 2020 8:16 am

For Level 7 Bonus feat List:

Beast-master: (CHA13+, Animal Handling +7) Sacrifice a Wildshape to gain a +5 to Handle Animal for 2 Turns/Druid Level + A 15' Aura is created around the druid, and any hostile animals/beasts entering the aura have their faction altered to a "Neutral" or non-aggressive faction -provided the druid's Animal Handling is enough to dominate them under 'take 20' conditions. -while in this faction, the creature will not be considered a threat by other members of its former faction, nor will it attack PC's or other creatures (unless directed to do so by the Druid.) This state of "Neutrality" will persist for a duration of 20 turns, which at the end, the creature peacefully de-spawns so that creatures (of original hostile faction) may re-spawn under normal encounter timers.

Details:
Creatures tamed while this is active remain "Neutral" to the druid when released from the domination for 2 Rounds/Druid Level... long enough for the druid to rest and then regain the creature... or release the creature safely enough for them to exit the area without threat of the creature turning hostile immediately and attacking.

Benefit:
By sacrificing a wildshape... a druid could (for 2 Turns/Druid Level) make it so their party may pass through an area of wild creatures safely and without having to fight/kill them. The creatures remaining neutral (blue) for the duration of 20 turns, allows the group to return through the area, even after the duration of the druid's bonus feat effect has expired.
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